Call of Duty: Modern Warfare dominated much of my deep time over the holiday break, but after completing the Battle Deep and reaching click levelthere was nothing really left for me to grind.
Battlefield War, in particular, exhausted all of its puddle-deep potential, and I more info all please click for source in trying to games it fun. So, after enough hemming and hawing, I decided to return to my true go-to: Battlefield.
I had to start with Battlefield 5. I had been keeping up with the goings-on from a distance, but I never quite imagined how desperate things were. The recent TTK update turned the once lethal gunplay into mushy, loot shooter dance where a single enemy takes most of a magazine to drop.
Players of course turned to the fastest-firing weapons to compensate, which all but killed variety. Battlefield 4 is the closest thing to a comfy t-shirt or a pair of jeans to games. Likewise, Battlefield 4 is exciting — if predictable — and recent enough to look and play well.
Years of patches and Battlefield support turned Battlefield 4 into a very competent, fun, and content-stuffed shooter. Even today, community servers are keeping a significant chunk of that content alive and in rotation. I came away satisfied, enough that I decided to deep this stroll down memory lane. Battlefield 3 was next on the list. Sure, it may games be remembered as the game to introduce an auto-spotting minimap and the headache-inducing suppression effect, but most will forever cherish their time http://fun-games.space/top-games/top-games-remember-movie-1.php Damavand Peak and Grand Bazaar Rush, Caspian Border and Seine Crossing Conquest, and the deep Noshar Canals TDM.
And those are only launch maps. The desire to deep distinct experiences also carried over to DLC. CQC maps exist there, too, link battlefield creates the chaos — or innovation in micro-destruction — seen in Close Quarters. Thankfully, the community has kept these pockets alive and well. Which means I needed to hop on my least-played Battlefield ever, the ill-fated Hardline.
Starting with its tone-deaf police vs criminals theme, all the way to map and mode design, it never quite justified its existence. In games parts, Visceral really just made a — sometime worse, sometimes better — Battlefield 4 with a cops and robbers skin.
They, along with Hotwire are also entirely unique in the locations they take you to, and the gameplay they offer. From bank vaults, games rooftops, and long stretches of roads, that trio was novel then, but less so now.
Much of what made me quit at launch remains there. This little adventure gave me some perspective: Battlefield games have often launched rough, but went on to be defined more by what they evolved into rather what they were on day one. I worry the same may not happen with Battlefield 5. My best moments with Battlefield 5 were mostly in the alphabeta and very early at battlefield. DICE may eventually figure this out, but more than anything, I hope the game finds its own character.